Case Study 3 — 4850 iRating
Lesson
7
of
7

Lesson by
Suellio Almeida

Lesson by
Suellio Almeida
Mark as Finished
Let's examine a case study of a higher-level driver with a 4850 rating. This analysis will break down what the driver is doing correctly, what needs improvement, and how his technique compares to other case studies.
Rev Matching and Blip Technique
The first notable aspect is the size of the blip. This driver recognizes that the rev match requires an aggressive blip to prevent unnecessary tire locking that would decrease rear tire grip. There are two critical concepts to understand here regarding braking and downshifting:
Downshift Timing and Rotation
The timing of your downshift has a significant impact on car rotation:
If you brake and downshift later, you will get less rotation
If you downshift earlier, by the time you engage the gear, you engage at lower RPM, resulting in less stress and more understeer
When you downshift earlier, you get immediate, significant engine braking
Understanding Engine Braking vs Rev Matching
It's important to distinguish between two different rotational effects:
Engine Braking: As RPM goes down after the downshift, the engine braking effect rotates the car. This rotation is gradual - it's more at first, then less, then more, then less. The actual engine braking rotates the car more in the initial area and less as it progresses. This is a gradual, controllable effect.
Rev Matching Issue: This happens at the moment of the downshift itself. If you don't blip the throttle properly, there's a sudden spike in deceleration. If you do a tiny throttle blip during braking, this causes unnecessary deceleration on the rear tires, which can:
Make you lock the tire
Cause a spin
Overheat the tire
You should not think about blipping less if you want more rotation, because blipping less causes bad rotation - an aggressive rev matching issue. What we want for rotation is the constant, controllable engine braking that is determined by the timing of the downshift, not by the size of the blip. The size of the blip should always be pretty similar because you want to get to that safe engine braking first without causing that micro lock.
Application in This Case Study
This driver is downshifting earlier - very early - and even revving a lot in third gear. However, his big blips are preventing that unnecessary rev match issue. He's getting the controllable effect of the downshift without the rev matching problem. He still gets a little bit of the issue, but it's way less than if you blip a tiny amount.
Corner Entry and Mid-Corner Analysis
The correction commits with the steering mid-corner. He reaches the apex, gets back on power, and then manages the exit. However, the exit appears not spicy enough - the throttle application could have been more aggressive.
Throttle Application Zones
Think of dividing the throttle application into three ranges (1-2-3). The preferred approach is to use the 2-3 range rather than the 1-3 range. Unless you're getting a lot of oversteer, you should prefer to get the second area engaged. The goal is to get the rear to snap a little bit earlier, and then if the car is pointed a tiny bit more, use that early exit phase to point the car as much as possible.
Get all the oversteer and all the dynamic behavior to happen early in the exit phase, because from there you can just manage it as you're gaining more and more speed. You will have less and less opportunities to get oversteer towards the end, so it's better to get it early instead. The throttle application observed here kills the rotation a little bit too much, and by the time he reaches the later part of the exit, it seems a little bit too easy. Some unnecessary corrections are being made, particularly one correction that was completely unnecessary.
Multi-Apex Corner Analysis
Steering Wait Issue
In the next corner analyzed, there's a problem with waiting on the steering. Here's what happens: turn in at the first apex, hit the compression and crest. Now the car should have a lot of kinetic energy and throw itself forward, so you're constantly turning the steering with big lateral forces.
However, the driver is a little bit too close to the inside, which means he has to wait a tiny bit before turning more again. This creates a pattern of: big lateral force, then small lateral force. The driver has to think "okay, now I'm not going to hit the grass, I can finally turn again." This is wasted lap time.
Diagnostic Tool
This waiting period is a diagnostic tool: if you cannot turn here and you have to wait, that means you can carry more speed before that point. You want to carry more speed before that specific moment. Perhaps brake a little bit less, release the brakes a little bit earlier, and send enough kinetic energy to not have to wait in the steering. The issue is clearly visible - waiting, waiting, then finally "okay now I can turn."
Throttle Criticism
The throttle application also needs improvement. A more aggressive throttle is needed to move that minimum speed up and get some spicy rotation at the apex, so you can then manage it better later.
Change of Direction Analysis
The change of direction is good - on the limit, throwing the car in with as much rotation as possible. However, there appears to be too much lifting. The driver lifts the throttle too much, gets back on power, but then there's kind of nothing at the end - it's way too normal, too easy. There's lap time to be gained there.
Additional Corner Analysis
Proper Execution Example
In one corner, the execution is strong: good blip, good trail braking, great entry, power with trail braking, aggressive power application, then manage the exit. This is well done. There's a decision point here about getting back on power - he gets back on power a little bit later because his intention is to bring the car to a certain position, instead of carrying a little bit more speed and bringing it more to the middle. It's not 100% clear whether this is the best decision - trying both approaches would determine what works best.
The key point is that the acceleration happens in the low torque range with high acceleration rate to get that torque to be used, so at least you can get the best exit possible with no wheelspin and no issues.
Slow Turn-In Problem
In another entry, the turn-in is too slow. When you're flat out, you should turn fast. The goal should be to turn in a little bit more quickly to get the rear tire activated early. At this point, the rear tires are not being used - the car is getting into understeer because of turning in too slowly.
The better approach: throw the car in, get the whole platform on a slip angle, and then carry that slip angle through the corner. This would allow for lifting less. The lift observed is too big - it's possible to lift less if you turn in more quickly. Up to a certain point in this corner, the driver is not on the limit. This is a slow turn-in problem.
Early Braking Issue
In another section, the braking is too early - a little bit too calm. The car only gets into some nice rotation and oversteer at a specific late point in the corner. Look at how much distance is traveled: under the limit, under the limit, under the limit, and finally on the limit. Why? Because the braking starts a little bit too early.
When you brake a little bit too early, then turn in the steering, the car is just cruising, and then finally you commit to turning more and actually get the four tires working. But all through that initial area, you're not on the limits because of braking too early. This is something important to pay attention to.
Passive Exit Management
In one particular exit, there's unnecessary input on the steering. If there's no oversteer, why make corrections? If the car is nicely rotating, try to move it up, make something happen to the rotation, but keep it going. Get a little bit more, do something to really spice up that rotation on the early exit. The approach observed is a little bit too passive - too afraid of the rotation. For a 5K-level driver, the approach should be more aggressive.
Final Corner Analysis
In the last corner analyzed, the driver is losing time. The brake point should be a little bit later, and the turn-in should be a little bit more committed - maybe not necessarily changing the line, but just by braking later, you're going to want to turn it a little bit later. The turn-in seems a little bit too early, and that's why there's hesitation about going aggressively on throttle. The car is pointing in a suboptimal direction.
If you turn it a little bit later, brake a little bit later, and accelerate more aggressively, there's probably a tenth of a second here, maybe more.
Summary
This case study of a 4.8K driver reveals several key areas for improvement:
Excellent rev matching and blip technique - this is being done correctly
Need for more aggressive throttle application in exits
Avoiding "waiting" on the steering by carrying more speed into corners
Braking later to stay on the limit throughout the corner
Turning in more quickly when flat out to engage rear tires earlier
Being more aggressive with rotation management rather than being too passive
Let's examine a case study of a higher-level driver with a 4850 rating. This analysis will break down what the driver is doing correctly, what needs improvement, and how his technique compares to other case studies.
Rev Matching and Blip Technique
The first notable aspect is the size of the blip. This driver recognizes that the rev match requires an aggressive blip to prevent unnecessary tire locking that would decrease rear tire grip. There are two critical concepts to understand here regarding braking and downshifting:
Downshift Timing and Rotation
The timing of your downshift has a significant impact on car rotation:
If you brake and downshift later, you will get less rotation
If you downshift earlier, by the time you engage the gear, you engage at lower RPM, resulting in less stress and more understeer
When you downshift earlier, you get immediate, significant engine braking
Understanding Engine Braking vs Rev Matching
It's important to distinguish between two different rotational effects:
Engine Braking: As RPM goes down after the downshift, the engine braking effect rotates the car. This rotation is gradual - it's more at first, then less, then more, then less. The actual engine braking rotates the car more in the initial area and less as it progresses. This is a gradual, controllable effect.
Rev Matching Issue: This happens at the moment of the downshift itself. If you don't blip the throttle properly, there's a sudden spike in deceleration. If you do a tiny throttle blip during braking, this causes unnecessary deceleration on the rear tires, which can:
Make you lock the tire
Cause a spin
Overheat the tire
You should not think about blipping less if you want more rotation, because blipping less causes bad rotation - an aggressive rev matching issue. What we want for rotation is the constant, controllable engine braking that is determined by the timing of the downshift, not by the size of the blip. The size of the blip should always be pretty similar because you want to get to that safe engine braking first without causing that micro lock.
Application in This Case Study
This driver is downshifting earlier - very early - and even revving a lot in third gear. However, his big blips are preventing that unnecessary rev match issue. He's getting the controllable effect of the downshift without the rev matching problem. He still gets a little bit of the issue, but it's way less than if you blip a tiny amount.
Corner Entry and Mid-Corner Analysis
The correction commits with the steering mid-corner. He reaches the apex, gets back on power, and then manages the exit. However, the exit appears not spicy enough - the throttle application could have been more aggressive.
Throttle Application Zones
Think of dividing the throttle application into three ranges (1-2-3). The preferred approach is to use the 2-3 range rather than the 1-3 range. Unless you're getting a lot of oversteer, you should prefer to get the second area engaged. The goal is to get the rear to snap a little bit earlier, and then if the car is pointed a tiny bit more, use that early exit phase to point the car as much as possible.
Get all the oversteer and all the dynamic behavior to happen early in the exit phase, because from there you can just manage it as you're gaining more and more speed. You will have less and less opportunities to get oversteer towards the end, so it's better to get it early instead. The throttle application observed here kills the rotation a little bit too much, and by the time he reaches the later part of the exit, it seems a little bit too easy. Some unnecessary corrections are being made, particularly one correction that was completely unnecessary.
Multi-Apex Corner Analysis
Steering Wait Issue
In the next corner analyzed, there's a problem with waiting on the steering. Here's what happens: turn in at the first apex, hit the compression and crest. Now the car should have a lot of kinetic energy and throw itself forward, so you're constantly turning the steering with big lateral forces.
However, the driver is a little bit too close to the inside, which means he has to wait a tiny bit before turning more again. This creates a pattern of: big lateral force, then small lateral force. The driver has to think "okay, now I'm not going to hit the grass, I can finally turn again." This is wasted lap time.
Diagnostic Tool
This waiting period is a diagnostic tool: if you cannot turn here and you have to wait, that means you can carry more speed before that point. You want to carry more speed before that specific moment. Perhaps brake a little bit less, release the brakes a little bit earlier, and send enough kinetic energy to not have to wait in the steering. The issue is clearly visible - waiting, waiting, then finally "okay now I can turn."
Throttle Criticism
The throttle application also needs improvement. A more aggressive throttle is needed to move that minimum speed up and get some spicy rotation at the apex, so you can then manage it better later.
Change of Direction Analysis
The change of direction is good - on the limit, throwing the car in with as much rotation as possible. However, there appears to be too much lifting. The driver lifts the throttle too much, gets back on power, but then there's kind of nothing at the end - it's way too normal, too easy. There's lap time to be gained there.
Additional Corner Analysis
Proper Execution Example
In one corner, the execution is strong: good blip, good trail braking, great entry, power with trail braking, aggressive power application, then manage the exit. This is well done. There's a decision point here about getting back on power - he gets back on power a little bit later because his intention is to bring the car to a certain position, instead of carrying a little bit more speed and bringing it more to the middle. It's not 100% clear whether this is the best decision - trying both approaches would determine what works best.
The key point is that the acceleration happens in the low torque range with high acceleration rate to get that torque to be used, so at least you can get the best exit possible with no wheelspin and no issues.
Slow Turn-In Problem
In another entry, the turn-in is too slow. When you're flat out, you should turn fast. The goal should be to turn in a little bit more quickly to get the rear tire activated early. At this point, the rear tires are not being used - the car is getting into understeer because of turning in too slowly.
The better approach: throw the car in, get the whole platform on a slip angle, and then carry that slip angle through the corner. This would allow for lifting less. The lift observed is too big - it's possible to lift less if you turn in more quickly. Up to a certain point in this corner, the driver is not on the limit. This is a slow turn-in problem.
Early Braking Issue
In another section, the braking is too early - a little bit too calm. The car only gets into some nice rotation and oversteer at a specific late point in the corner. Look at how much distance is traveled: under the limit, under the limit, under the limit, and finally on the limit. Why? Because the braking starts a little bit too early.
When you brake a little bit too early, then turn in the steering, the car is just cruising, and then finally you commit to turning more and actually get the four tires working. But all through that initial area, you're not on the limits because of braking too early. This is something important to pay attention to.
Passive Exit Management
In one particular exit, there's unnecessary input on the steering. If there's no oversteer, why make corrections? If the car is nicely rotating, try to move it up, make something happen to the rotation, but keep it going. Get a little bit more, do something to really spice up that rotation on the early exit. The approach observed is a little bit too passive - too afraid of the rotation. For a 5K-level driver, the approach should be more aggressive.
Final Corner Analysis
In the last corner analyzed, the driver is losing time. The brake point should be a little bit later, and the turn-in should be a little bit more committed - maybe not necessarily changing the line, but just by braking later, you're going to want to turn it a little bit later. The turn-in seems a little bit too early, and that's why there's hesitation about going aggressively on throttle. The car is pointing in a suboptimal direction.
If you turn it a little bit later, brake a little bit later, and accelerate more aggressively, there's probably a tenth of a second here, maybe more.
Summary
This case study of a 4.8K driver reveals several key areas for improvement:
Excellent rev matching and blip technique - this is being done correctly
Need for more aggressive throttle application in exits
Avoiding "waiting" on the steering by carrying more speed into corners
Braking later to stay on the limit throughout the corner
Turning in more quickly when flat out to engage rear tires earlier
Being more aggressive with rotation management rather than being too passive
Let's examine a case study of a higher-level driver with a 4850 rating. This analysis will break down what the driver is doing correctly, what needs improvement, and how his technique compares to other case studies.
Rev Matching and Blip Technique
The first notable aspect is the size of the blip. This driver recognizes that the rev match requires an aggressive blip to prevent unnecessary tire locking that would decrease rear tire grip. There are two critical concepts to understand here regarding braking and downshifting:
Downshift Timing and Rotation
The timing of your downshift has a significant impact on car rotation:
If you brake and downshift later, you will get less rotation
If you downshift earlier, by the time you engage the gear, you engage at lower RPM, resulting in less stress and more understeer
When you downshift earlier, you get immediate, significant engine braking
Understanding Engine Braking vs Rev Matching
It's important to distinguish between two different rotational effects:
Engine Braking: As RPM goes down after the downshift, the engine braking effect rotates the car. This rotation is gradual - it's more at first, then less, then more, then less. The actual engine braking rotates the car more in the initial area and less as it progresses. This is a gradual, controllable effect.
Rev Matching Issue: This happens at the moment of the downshift itself. If you don't blip the throttle properly, there's a sudden spike in deceleration. If you do a tiny throttle blip during braking, this causes unnecessary deceleration on the rear tires, which can:
Make you lock the tire
Cause a spin
Overheat the tire
You should not think about blipping less if you want more rotation, because blipping less causes bad rotation - an aggressive rev matching issue. What we want for rotation is the constant, controllable engine braking that is determined by the timing of the downshift, not by the size of the blip. The size of the blip should always be pretty similar because you want to get to that safe engine braking first without causing that micro lock.
Application in This Case Study
This driver is downshifting earlier - very early - and even revving a lot in third gear. However, his big blips are preventing that unnecessary rev match issue. He's getting the controllable effect of the downshift without the rev matching problem. He still gets a little bit of the issue, but it's way less than if you blip a tiny amount.
Corner Entry and Mid-Corner Analysis
The correction commits with the steering mid-corner. He reaches the apex, gets back on power, and then manages the exit. However, the exit appears not spicy enough - the throttle application could have been more aggressive.
Throttle Application Zones
Think of dividing the throttle application into three ranges (1-2-3). The preferred approach is to use the 2-3 range rather than the 1-3 range. Unless you're getting a lot of oversteer, you should prefer to get the second area engaged. The goal is to get the rear to snap a little bit earlier, and then if the car is pointed a tiny bit more, use that early exit phase to point the car as much as possible.
Get all the oversteer and all the dynamic behavior to happen early in the exit phase, because from there you can just manage it as you're gaining more and more speed. You will have less and less opportunities to get oversteer towards the end, so it's better to get it early instead. The throttle application observed here kills the rotation a little bit too much, and by the time he reaches the later part of the exit, it seems a little bit too easy. Some unnecessary corrections are being made, particularly one correction that was completely unnecessary.
Multi-Apex Corner Analysis
Steering Wait Issue
In the next corner analyzed, there's a problem with waiting on the steering. Here's what happens: turn in at the first apex, hit the compression and crest. Now the car should have a lot of kinetic energy and throw itself forward, so you're constantly turning the steering with big lateral forces.
However, the driver is a little bit too close to the inside, which means he has to wait a tiny bit before turning more again. This creates a pattern of: big lateral force, then small lateral force. The driver has to think "okay, now I'm not going to hit the grass, I can finally turn again." This is wasted lap time.
Diagnostic Tool
This waiting period is a diagnostic tool: if you cannot turn here and you have to wait, that means you can carry more speed before that point. You want to carry more speed before that specific moment. Perhaps brake a little bit less, release the brakes a little bit earlier, and send enough kinetic energy to not have to wait in the steering. The issue is clearly visible - waiting, waiting, then finally "okay now I can turn."
Throttle Criticism
The throttle application also needs improvement. A more aggressive throttle is needed to move that minimum speed up and get some spicy rotation at the apex, so you can then manage it better later.
Change of Direction Analysis
The change of direction is good - on the limit, throwing the car in with as much rotation as possible. However, there appears to be too much lifting. The driver lifts the throttle too much, gets back on power, but then there's kind of nothing at the end - it's way too normal, too easy. There's lap time to be gained there.
Additional Corner Analysis
Proper Execution Example
In one corner, the execution is strong: good blip, good trail braking, great entry, power with trail braking, aggressive power application, then manage the exit. This is well done. There's a decision point here about getting back on power - he gets back on power a little bit later because his intention is to bring the car to a certain position, instead of carrying a little bit more speed and bringing it more to the middle. It's not 100% clear whether this is the best decision - trying both approaches would determine what works best.
The key point is that the acceleration happens in the low torque range with high acceleration rate to get that torque to be used, so at least you can get the best exit possible with no wheelspin and no issues.
Slow Turn-In Problem
In another entry, the turn-in is too slow. When you're flat out, you should turn fast. The goal should be to turn in a little bit more quickly to get the rear tire activated early. At this point, the rear tires are not being used - the car is getting into understeer because of turning in too slowly.
The better approach: throw the car in, get the whole platform on a slip angle, and then carry that slip angle through the corner. This would allow for lifting less. The lift observed is too big - it's possible to lift less if you turn in more quickly. Up to a certain point in this corner, the driver is not on the limit. This is a slow turn-in problem.
Early Braking Issue
In another section, the braking is too early - a little bit too calm. The car only gets into some nice rotation and oversteer at a specific late point in the corner. Look at how much distance is traveled: under the limit, under the limit, under the limit, and finally on the limit. Why? Because the braking starts a little bit too early.
When you brake a little bit too early, then turn in the steering, the car is just cruising, and then finally you commit to turning more and actually get the four tires working. But all through that initial area, you're not on the limits because of braking too early. This is something important to pay attention to.
Passive Exit Management
In one particular exit, there's unnecessary input on the steering. If there's no oversteer, why make corrections? If the car is nicely rotating, try to move it up, make something happen to the rotation, but keep it going. Get a little bit more, do something to really spice up that rotation on the early exit. The approach observed is a little bit too passive - too afraid of the rotation. For a 5K-level driver, the approach should be more aggressive.
Final Corner Analysis
In the last corner analyzed, the driver is losing time. The brake point should be a little bit later, and the turn-in should be a little bit more committed - maybe not necessarily changing the line, but just by braking later, you're going to want to turn it a little bit later. The turn-in seems a little bit too early, and that's why there's hesitation about going aggressively on throttle. The car is pointing in a suboptimal direction.
If you turn it a little bit later, brake a little bit later, and accelerate more aggressively, there's probably a tenth of a second here, maybe more.
Summary
This case study of a 4.8K driver reveals several key areas for improvement:
Excellent rev matching and blip technique - this is being done correctly
Need for more aggressive throttle application in exits
Avoiding "waiting" on the steering by carrying more speed into corners
Braking later to stay on the limit throughout the corner
Turning in more quickly when flat out to engage rear tires earlier
Being more aggressive with rotation management rather than being too passive
Other Lessons
